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Clark Cheng Design

BooleanUnion 2D Mesh Surface

by Clark Cheng

Posted on August 28, 2013 at 10:00 PM

SideFX's HoudiniFX is known for its expansive VFX capabilities and procedural techniques. Luckily, Houdini has pretty nifty solutions on 2D merging.

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Boolean Complex Geometry

by Clark Cheng

Posted on December 20th, 2024 at 11:21 AM

Boolean operations on meshes can be tricky in HoudiniFX. So I have came up with a more reliable method on boolean complex geoemtry with ease. This utilizes the boolean SOP but has a slight twist to it.

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Triple Product Concept

by Clark Cheng

Posted on August 28, 2013 at 10:00 PM

The triple product involves operations with three vectors and comes in two forms: the scalar triple product and the vector triple product. In this post, I will show you how I use it within Grasshopper3D and SideFX Houdini.

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