BooleanUnion 2D Mesh Surface

by Clark Cheng


Posted on August 24, 2013 at 9:00 PM


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          // Your JavaScript code goes here
          using System;
          using System.Collections.Generic;
          
          class Program
          {
          static void Main()
          {
          // Create an empty list of strings
          List emptyList = new List();
          
              // Print the initial count of the list
              Console.WriteLine("Initial Count: " + emptyList.Count);
          
              // Add some elements to the list
              emptyList.Add("Item 1");
              emptyList.Add("Item 2");
          
              // Print the count after adding elements
              Console.WriteLine("Count after adding items: " + emptyList.Count);
          
              // Display all items in the list
              foreach (var item in emptyList)
              {
              Console.WriteLine(item);
              }
          
              // Remove an element and print the updated list
              emptyList.Remove("Item 1");
              Console.WriteLine("\nList after removing 'Item 1':");
              foreach (var item in emptyList)
              {
              Console.WriteLine(item);
              }
              }
              }

            


          // Your VEX code goes here
          if (@Cd.r<0.5)
            {
              @group_dark=1;
            }

          


          # Your python code goes here
          # Create an empty list
          my_list = []
          
          # Print the initial list and its length
          print("Initial list:", my_list)
          print("Initial length:", len(my_list))